Avoid getter methods in Go

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}

Install this rule for wispbit

Add this rule to wispbit and it will run when you open a pull request

Install this rule for Coderabbit

Copy the configuration below and add it to your repository as .coderabbit.yml in your project root.

reviews:
  path_instructions:
    - path: "*.go"
      instructions: |
                
        Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
        
        Bad:
        
        ```go
        type Person struct {
            name string
            age  int
        }
        
        func (p *Person) GetName() string {
            return p.name
        }
        
        func (p *Person) GetAge() int {
            return p.age
        }
        
        // Usage
        name := person.GetName()
        ```
        
        Good:
        
        ```go
        type Person struct {
            Name string
            Age  int
        }
        
        // Usage
        name := person.Name
        ```
        

Install this rule for Greptile

Greptile rules can be added through the web interface. Please see this documentation for details on how to add custom rules and context.

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

File Path Patterns:

*.go

Install this rule for GitHub Copilot

Copilot instructions can be added through the interface. See the documentation for details on how to create coding guidelines.

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

File Path Patterns:

*.go

Install this rule for Graphite Diamond

Diamond custom rules can be added through the interface. See the documentation for details on how to create custom rules.

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

File Path Patterns:

*.go

Use with Cline

Copy the rule below and ask Cline to review your code using this rule

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

Use with OpenAI Codex

Copy the rule below and ask OpenAI Codex to review your code using this rule

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

Use with Cursor

Copy the rule below and ask Cursor to review your code using this rule

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

Use with Claude Code

Copy the rule below and ask Claude Code to review your code using this rule

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```

Install this rule for Windsurf

To set up rules for Windsurf Reviews, please see this documentation

Avoid using "getter" methods in Go code. Instead, expose fields directly when appropriate, following Go's idiomatic approach to visibility.
Bad:
```go
type Person struct {
    name string
    age  int
}
func (p *Person) GetName() string {
    return p.name
}
func (p *Person) GetAge() int {
    return p.age
}
// Usage
name := person.GetName()
```
Good:
```go
type Person struct {
    Name string
    Age  int
}
// Usage
name := person.Name
```